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This is the third module in the Advanced Squad Leader (ASL) system. It adds the American order of battle, as well as some miscellaneous rules. YANKS is not a complete game; ownership of ASL & BEYOND VALOR is required.
This is YANKS ... the long-awaited American extension to the ASL game system. An extensive U.S. Army countermix is presented so that you can command every major vehicle, weapon and troop type that saw action in the European Theater. Whether you play the eight historical scenarios or use the Point Values to design endless situations of your own, you'll find countless hours of exciting entertainment in the game system that GENERAL readers have proclaimed to be the best ever by a wide margin in that magazine's game rating survey.
While you will be able to play some scenarios without learning a single new rule, YANKS also includes Chapter E for insertion into your ASL binder. Composed entirely of optional rules, Chapter E allows the avid player to add Night, Interrogation, Weather, Ski Troops, Boats, Swimming, Air Support, Gliders, Paratroop Landings, Ammo Vehicles, Convoys and Artillery Barrage rules to his ASL repertoire. Four new geomorphic boards (16-19) depicting a variety of rural settings complement the varied assortment of playing surfaces available for this acclaimed game system. Relatively new SQUAD LEADER enthusiasts should note that boards 7 and 12 are necessary to play three of the scenarios included herein.
Please Note: Due to the omission of packing materials in the MMP shipments, a number of their games come to us in ding-n-dent condition. Therefore, we will not be further discounting MMP titles for cosmetic damage.
Game Contents:
- Boards 16, 17, 18, 19
- Chapter E 1st edition
- Chapter H American
- Scenarios 19 - 26
- 5 counter sheets
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