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World at War: Eisenbach Gap
[LNL 4000]
$32.99 $29.69 (10% off)

and for additional images
World at War: Eisenbach Gap World at War: Eisenbach Gap World at War: Eisenbach Gap

Number of players
1-2
Age range
12+
Playing time
90 min

Category: W
Publisher: Lock 'N Load

This item is Temporarily Out of Stock. We expect it to be re-stocked within 30 days. You may pre-order it today.

From the Publisher: It's the summer of 1985 and Soviet tanks stream into West Germany. Thinly spread NATO forces strive to delay the red hordes until reinforcements arrive, and the world watches anxiously, dreading the nuclear weapons held in each super power's arsenal. Welcome to the dark world of Mark H. Walker's World at War.

World at War simulates, on a platoon-level, the war which began May 12, 1985 when Junior Lieutenant Yuri Andromnivitch's T-72 sent a 125mm HE round screaming into the guard tower on the ridge at Dankmarshausen, ripping mortar from rebar and sending head-sized chunks of concrete tumbling into the red-roofed houses below. Units activate by chit draw and formation, fire in a flurry of dice, and look good doing it. The rules cover self-propelled mortars, thin-skinned vehicles, support weapons, ranged combat, opportunity fire, ATGM depletion, assault and overrun combat. Better still, World at War is not just a game, but also a game system. Learn Eisenbach Gap, and you can play any of the follow-on modules.

Game Contents:

  • One hundred twenty eight (128) gorgeous die-cut 5/8" counters
  • One professionally drawn, printed, and MOUNTED 17" x 22" map
  • Six scenarios, 2 players' aid cards, and 4 dice
  • A 16-page rule, scenario, and chart book


BoardGameGeek Check out the World at War: Eisenbach Gap BoardGameGeek entry
Link to Product WebsiteFor more information, please visit this game's webpage.

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