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Railroad Tycoon
[EGL 070]
$59.95

and for additional images
Railroad Tycoon Railroad Tycoon Railroad Tycoon

Number of players
2-6
Age range
12+
Playing time
2+ hours

Category: Train/Rail Theme
Publisher: Eagle Games

This item is In Stock.

So you’ve reunited a fractured empire. Can you build one from the ground up? Take the role of one of history’s railroad barons and see if you have what it takes to become the next Railroad Tycoon in Eagle Games’ new release Railroad Tycoon: The Boardgame.

Revisit the early days of the Age of Steam as you begin with a locomotive (the venerable John Bull, the first locomotive to run in North America) and a vision (your Tycoon “mission” card). From there, build your budding railroad network into a vast empire. Connect New York to Chicago, earn the most money, develop bigger and faster locomotives and maybe even span North America and build the Transcontinental Railway!

You can issue shares of stock in your growing company whenever you want, but remember that shareholders expect (and will receive) dividends. If you build your network without delivering some goods to generate income you may find yourself struggling to make ends meet. Railroad Tycoon: The Boardgame rewards a phased strategy. Early in the game when cash is very scarce, make short deliveries to generate some income. Build your network and expand gradually to support your bigger engines and larger network. Once you have a strong network, look for the big payoffs.

Your choices are deceptively simple, build track, deliver goods, take an operations card, build an industry (urbanize) or upgrade your engine. That is it. What makes Railroad Tycoon: The Boardgame challenging is when to do these things and in what order.

Remember that other players will be competing for lucrative routes as well. You may think you have a profitable network locked up, but just as it was in the early days of the Age of Steam, success breeds competition, both fair and unfair. Don’t expect your opponents to idly watch as you build a powerful network in the Northeast. Resources are limited, so competition will be fierce.

Some classic railroad figures were as truculent in their private lives as they were in business:

"You have undertaken to cheat me. I won't sue you, for the law is too slow. I will ruin you." -Cornelius Vanderbilt, a letter to former business associates (1853)

Ruthless in business, some say Cornelius Vanderbilt made few friends in his lifetime but many enemies. His public perception was that of a vulgar, mean-spirited individual who made life miserable for everyone around him, including his family. In his will, he disowned his sons except for William who was as ruthless in business as his father and the one Cornelius believed capable of maintaining the business empire. At the time of his death, Cornelius Vanderbilt's fortune was estimated at more than $100,000,000.

Others were highly regarded both professionally and personally:

He was described as a "thoughtful, quiet man...". Neither colorful nor dynamic, Mark Hopkins was described by his associates as "one of the truest and best men that ever lived". Collis Huntington remarked that he "never thought anything finished until Hopkins looked at it, which is praise enough".

How will history remember you?



BoardGameGeek Check out the Railroad Tycoon BoardGameGeek entry
KidGameRatings Check out the Railroad Tycoon KidGameRatings entry
Link to Product RulesPreview this game's rules.
Link to Product WebsiteFor more information, please visit this game's webpage.

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Publisher
Eagle Games
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Bestsellers Thought Hammer - 100 Current Bestsellers RSS Feed
01.Ticket to Ride: The Card Game
02.Ticket To Ride
03.Ticket to Ride: USA 1910 Expansion
04.Ticket to Ride: Nordic Countries
05.Railroad Tycoon
06.1856
07.1870
08.Iron Dragon
09.Lunar Rails
10.Ticket To Ride Europe
11.Ticket to Ride: Switzerland (Swiss Map Expansion)
12.TransAmerica
13.TransAmerica (including Vexation Expansion)
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