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In the Caribbean of the 18th century, six pirate ships lie in wait on the sea, ready to pillage the rich ports, or to rob the booty from other ships. The sea is divided into spaces & each player has three safe havens. The goal is to lure the pirates to deliver treasure chests to one of his own safe havens & not to other opponents havens. The ships do not belong to any players. That is why players must bribe the pirates to act on they're behalf. The best bribery techniques involve having barrels of rum. The player who offers the most rum to a ship gets to move that ship as many spaces as the number of barrels shown on the bribing ship. The goal to winning this game is the player that has the most doubloons at the end of the game.
Game Contents:
- 1 Board depicting a map of the Caribbean
- 6 Pirate ships
- Arriba
- Bravo
- Caribic
- Diabolo
- Evita
- Fuego
- 16 Treasure chests
- 4 Racks in the player colors
- 4 sets of 7 Bribing chits in the player colors
- 35 coins
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