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Advanced Squad Leader Starter Kit #2
[MMP ASLSK2]
$30.00 $26.40 (12% off)

Number of players
2
Age range
12+
Playing time
3 hours

Category: A
Publisher: Multi-Man Publishing

This item is In Stock.

Production Note:MMP is in the process of reprinting ASL Starter Kit #2. It will be sent to the printer soon, but there is no firm release date at this time (Feb. 2008).

ASL Starter Kit #2 is a self-contained module which will let players start playing Advanced Squad Leader almost immediately. A liberally-illustrated rulebook teaches gamers ASL using a conversational style to teach the concepts of ASL. If you own and play ASL Starter Kit #1 you will be plesantly surprised to find how easy it is to spot the new rules ASLSK#2 adds - we've highlighted the new rules so that you can skip rereading what you've learned in ASLSK#1 and get right to the new rules!

What does ASLSK#2 add? GUNS! Artillery pieces. Anti-tank guns. The famous and deadly German "88". Mortars and bazookas! ASLSK#2 adds the "to hit" procedure to the foundation you learned in ASLSK#1. And if you didn't get ASLSK#1? There are two "infantry only" scenarios to get you up to speed!

This answers the inevitable question we get with the Starter Kit concept. Do I need ASLSK#2 if I have ASLSK#1? The Starter Kits are self contained. Each has everything you need to play what's in the box, with the higher numbers adding to the ASL knowledge you'll have from playing previous Starter Kits. We do not anticipate changing what you've learned from prior Starter Kits (for example, ASLSK#2 adds about 4 pages of rules to the base built by ASLSK#1). A better question would be "Do I need ASLSK#1 if I buy ASLSK#2?". The short answer is a resounding no! You can dive right in with ASLSK#2. But if you do, and you like the game, ASLSK#1 adds more boards and scenarios (infantry only) for you to enjoy. We know it's a little confusing, we hope this clears it up a bit.

Please Note: Due to the omission of packing materials in the MMP shipments, a number of their games come to us in ding-n-dent condition. Therefore, we will not be further discounting MMP titles for cosmetic damage.

Game Contents:

  • Two 8x22 geomorphic maps (w and x) for the ASL system
  • 1 full countersheet of 1/2" counters
  • 1 half countersheet of 5/8" counters
  • 8 scenarios printed on 4 individual cardstock sheets
  • 2 quick reference charts printed on cardstock sheet
  • 1 20-page rules booklet (about 17 pages are rules) with plentiful color illustrations
  • 2 dice



BoardGameGeek Check out the Advanced Squad Leader Starter Kit #2 BoardGameGeek entry
Link to Product WebsiteFor more information, please visit this game's webpage.

Reviews
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